Senior 3D Artist

Ratchet

 

Studio: Elastic

Client: Netflix

The talented homies Heidi Berg and Felix Soletic brought me on to help add a bit of trippy flair to their project. I did this by using their great concept frame as a jumping off point to extend the hallway and transition it into a forest. The scene layout was done in Maya to match the animated cameras and then it was off to Zbrush for some fun organic tree sculpting.

Role: Environmental Modeling, Set Extension, UV

Software: Zbrush, Maya, Photoshop