The Girl in the Spider's Web
Studio: Elastic
Client: Columbia Pictures
My time on this project was spent assisting in the design and layout out the circular Techno Cavern and cocoon shots towards the beginning of the opening. I enjoy designing in 3D as it allows me to blur the lines between the traditional “design” and “modeling” phases of the pipeline and speed things up. As creative decisions are made those efforts also bare fruit in the CG pipeline.
Role: 3D Design, Environmental Modeling
Software: Maya